Size 3.493 MB 0 seeders Added 2011-05-28 13:59:14
The OpenGL Light application was developed to be a demonstration tool to demonstrate the interaction of light, geometry and materials in computer graphics. The tool uses openGL to demonstrate 4 light types (ambient, directional, point and spot), several materials and a short list of object primitives and 3D models. This is a basic teaching tool for experience-based education. This program was designed to introduce artists and programmers to the fundamentals of lighting and materials in a 3D environment. The program demonstrates the effects of various lighting models and materials on various geometries. The program is controlled via the right hand panel. From this panel a user can turn on adjust lights and navigate the 3D scene. A right-click menu also controls the program. The right click menu allows the user to change models, turn lights on and off, change materials and quit the application.