Size 162.112 MB 0 seeders Added 2011-08-07 02:39:08
Fortix 2 Game Description: Fortix is a reversed turret defense game. Dodge bullets of the turrets protecting the forts! Grab the catapults to shoot out towers! Run from the dragons and other evil monsters! In this "funtasy" game your aim is to recapture your ancestors land from the army of evil wizard Xitrof. Can you defeat the evil mage and his dragon army? And how about the score of other players? What was your inspiration for making the game? We loved playing the old Qix back then when we were 5 years old or so. We always wanted to do something with a classic game. So we started experimenting with the gameplay and it evolved into Fortix. How is your game unique from others out there? It is a kind of reversed turret defense. Need to say more? It does the whole genre backwards. Towers shoot at you and you run. How long did it take you to make your game? It all started as a little "R&R". We were all overworked at that time and needed some time off from a much larger scale project. We decided to do fun prototype for a week. We thought we were just going to relax a little bit and do something fun in the meantime. But at the end of the week we all wanted to finish it, so we worked one more week. And then about 10 more and still that was not the end. We are still changing stuff around (after six months) but soon it will be done. What was the hardest part about making it? Leaving out so many good ideas. We did not want to overcomplicate the game, so we had to leave out a whole bunch of good stuff. We have ideas probably at least for 3 sequels. Any other unique or interesting facts about your game we should know about? We could not come up with a name for the evil mage. We gave a number of sessions to this problem but could not come up with anything that would fit the game. Until one day our designer just said why don't we call him Xitrof? We liked the name. It sounded a bit familiar from the first moment though. We asked where it came from and he said: It is Fortix spelled backwards. How did you pick the name of your game? Did you have any others in mind? We went through a whole bunch. We wanted to refer to the classic Qix and the castles on each playfield so the project name was Castlestyx. But a friend of ours who came over one day and were kind of mocking us that the castles don't really look castles they are more like forts. And there it was the final name Fortix.
|Fortix 2.exe||162.112 MB|