MNV Dead Island Crack Update 1German sub [mnvv2 info]

Size 88.799 MB   0 seeders     Added 2011-09-08 02:44:18

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---- RELEASE NOTES ----\r\n\r\nDead.Island.Crack.Update.1+German.sub\r\n\r\nErscheinungsdatum...: 07.09.2011\r\nSpielgenre..........: Ego Shooter\r\nReleasformat........: Update\r\nDateigroesse........: 85MB\r\nDatei getestet......: JA\r\nKeks enthalten......: JA\r\nKeks getestet.......: JA\r\n\r\nNFO-Created..: 07.09.11\r\n\r\n---- BESCHREIBUNG ----\r\n\r\nEinfach Ueber das RELOADED Kopieren ! \r\nDanach ist Menü Deutsch !\r\nUnd Deutsch Untertitel im Spiel !\r\nSpeichern ist jetzt auch möglich !\r\n\r\n- Fixed map synchronization when player joins during map load.\r\n- Fixed saving player re-spawn position when playing in co-op mode.\r\n- Fixed occasional inability to complete sidequests in Laboratory.\r\n- Improved enemy awareness (zombies).\r\n- Fixed occasional bug with NPC's hands bend (IK)\r\n- Fixed spawning enemies in some quests after joining co-op game.\r\n- Fixed showing locations on invisible NPCs.\r\n- Fixed potential path blocker when quest \"Knockin' on heaven's door\" was completed before talking to Dominik during the \"On the air\" quest.\r\n- Fixed displaying gather rings near some doors.\r\n- Fixed enemy reaction to fire.\r\n- Fixed enemies' health and stamina bars in co-op.\r\n- Fixed filtering of games in lobby.\r\n- Volume of pickup's engine has been increased.\r\n- Fixed a number of issues causing game instability.\r\n- Fixed the switching of maps upon player death.\r\n- Fixed enemies unable to reach the player on some arenas.\r\n- Thrown items cannot be picked up by co-op players for five minutes.\r\n- Items from freshly opened containers cannot be picked up by other players for five seconds to prevent theft.\r\n- Fixed animation glitch when trading with team members.\r\n- More than one player can use a ladder at the same time.\r\n- Fixed stomping execution animation when target's attacked by a second player.\r\n- Fixed the infinite respawning of shooting enemies.\r\n- Fixed not hiding menu if players die inside a vehicle.\r\n- Fixed item level calculation when playing New Game Plus.\r\n- Added information about players requesting pause in co-op.\r\n- Fixed A.I. animation glitch after fast-traveling or using a map portal.\r\n- Added distinction between quest checkpoints and other types of saves.\r\n- Fixed bug causing all inventory to disappear.\r\n- Fixed reloading and kicking. After the clip goes in, the reload is a success.\r\n- Purna can gain bonus rage from both \"Grim Inspiration\" and \"Inspiring Kick\".\r\n- Only \"Walker\" type enemies increase the extra XP of the \"Combo\" skill from Xian's Survival skill tree.\r\n- Health regeneration is disabled during grabs.\r\n- Focus on items in shops not changing after selling or buying.\r\n- More HP for NPCs in escort missions.\r\n- Butcher enemies won't spawn at all during escort missions (hooray!)\r\n- Fixed tracking after loading checkpoint.\r\n- Increased minimum vertical distance to count a waypoint as passed for NPCs (they no longer wander back-and-forth).
curllib.dll 330.24 KB
DbgHelp.dll 1.062 MB
deadislandgame.exe 386.56 KB
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Hash BF377E2C2FC36A1C1150264EC01AEC0EC219868C