Really.Big.Sky.v2.30.THETA

Size 108.489 MB   0 seeders     Added 2011-09-15 02:42:56

To download or stream you need BitLord. Visit them at BitLord.com
[IMG]image[/IMG]\r\n[IMG]image[/IMG]\r\n\r\nREALLY BIG SKY! A super fast, twin analogue shooter for the modern age! Really Big Sky is a sequel to the original Big Sky (2010).\r\nWay over in the big void of space live some aliens. They coveted [your planet] and would do anything to live there themselves. So whats [your planet] to do? Yeah, blast through them all! Face off against waves of enemies, bosses, big laser planets, blackholes, wormholes, giant lasers, planets and asteroids across 7 game modes!\r\nEverything is procedurally generated from the way YOU play the game, from attack patterns, strength of bosses and enemies, pacing between waves, generosity of bonuses... etc! Features a comprehensive statistics to let you hone your mad laser skills!\r\n\r\n10 Juicy, full fat Game Modes\r\n4 giant, dynamic Bosses and 17 enemies\r\n4 Player Co op with scalable difficulty\r\n18 Powerups, Perk System, New Weapons and the Friendly Mothership\r\n20 Achievements\r\nSuper massive lasers Good and Bad!\r\nNarration from a cheeky cockney AI\r\nFull Tutorial and Xbox 360 controller (or compatible) support\r\nLibrary and Secret Unlocks\r\nSmash through solid planets and asteroids cruise through gas giants\r\nComprehensive stat recording system\r\nFast, adaptive and addictive gameplay\r\nBlackhole, Wormhole and loads more new Events\r\nMultiple gameplay altering Cascade Events\r\n\r\nChanges:\r\nMassive amounts of graphic and memory optimisations\r\nNew Mode NAKED Classic without a shop, for the highscore go getters\r\nNew Mode REMIX Jumps between modes\r\nNew Item Pandora Box alters the flow of time\r\nCo op play now enabled with a Keyboard+Mouse and controller (max of 4 players still)\r\nNew Bullet Core enemy (rare and only on higher difficulties)\r\nNew event Orb Rain\r\nNew Firewall enemy\r\nNew event Firewall Pulse\r\nLowered required difficulty level for Cascade events\r\nAdjusted the difficulty calculator\r\nDifficulty automatically rises very slowly\r\nShield impact zone smaller\r\nIncreased amount of arrow drops slightly\r\nCancel now applies to Jukebox songs on the options screen\r\nNIGHTMARE MODE unlocks on difficulty 5, not 6\r\nPACIFISM MODE unlocks after beating a Spike Cascade\r\nBOSS RUSH MODE no longer required to beat all bosses in 1 round\r\nWipe graph data by holding Del on the stats page\r\nPACIFISM MODE difficulty increases faster\r\nSwitch between High Score and High Distance on the Stats page graph\r\nLowered the maximum speed for Boomers\r\nPACIFISM MODE enabled Hell Cascade, increased appearence rate of Spike Cascade\r\nAdded more effects to Boss 4\r\nBrightened Wormhole speed effect\r\nSlowed down Blob growth speed and growth delay\r\nAdded new attack patterns to Boss 3 on higher difficulties\r\nAdded notifications to Score, Stats and Library pages\r\nFixed a bug where controllers couldnt be selected on new saves (could still be selected on the options screen)\r\nFixed a bug where the drilling sound could play during a Wormhole\r\nDuring Hell Cascade, Homers will light up\r\nReduced amount of ring effects in Spike Cascade\r\nFixed a bug where it could generate 2 wormholes\r\nWormhole now has a larger range of positions\r\nNew Cascade tracks for Retro Mode\r\nRETRO MODE Difficulty also slowly increases\r\nHalved movement speed for Boss 3\r\nWarp Speed is now faster\r\nNew animation for Boss 1\r\nRemoved all distortion shaders from Retro Mode\r\nClaymore mines more visible\r\nFixed a bug where boss notification pieces wouldnt show up before Boss 4\r\nFixed a bug where motion blur effect wouldnt display\r\nIncreased amount of distortion shaders\r\nIncreased amount of particle effects\r\nAdded health indicators to Boss 1, 3 and 4\r\nFixed a bug that caused Boss 3s health to vary from its formula boundaries\r\nNew narrations across the board!\r\nNew attack for Boss 3\r\nAdded claymore mine launch sound\r\nIncreased deadzone for controllers\r\nWormholes now appear behind all other foreground objects and are slightly more transparent\r\nRegular enemies are now destroyed when you lose a life in Arcade Mode\r\nenemy HP formula reduced by 75\r\nFixed some colour issues with Player 4s ship and weapons\r\nSome enemies spawn amounts halved during cascade events\r\nNew library entries for the new features\r\nShortened Cascade events\r\nLowered Pacifism multiplier\r\nFixed a bug with the Nothing counter which caused strings of wormholes\r\nFixed a bug with one of the Retro shaders\r\nRandomised Boss 4s attack pattern count\r\nAim deadzone increased for controllers\r\nFixed a sound bug during Cascade events\r\nIncreased the amount of inertia on lasers\r\nMassive changes to enemy generation formula\r\nFixed the High Scorer achievement to support the new game modes\r\nUpgrade lasers fully recharged when drilling\r\nFixed a boss exploit\r\nFixed alignment bug with Universe Name blur\r\nAdded shield damage effect and vibration\r\nPlayer hitbox now only 1px by 1px\r\nEnemy lasers destroy claymore mines now\r\nHell Cascade and Fat enemy laser amount affected by difficulty\r\nAltered Main Menu repeat scrolling\r\nCo op ships now fly in like Player 1 does\r\nIncreased aim accuracy with controllers\r\nFixed a bug that pretty much forced the game to run at 720p. Other resolutions work now, added 1080p too\r\nEnemy lasers destroyed when blackhole appears\r\n\r\nSystem requirements:\r\nWindows XP/Vista/7\r\nDirectX 9c\r\n1.5 GHz\r\n512 MB RAM
Really.Big.Sky.v2.30.rar 108.489 MB
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