Game Designing Programming Books Collection(More than 200 EBooks Collection)

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List:\r\n\r\n3D Computer Graphics - A Mathematical Introduction with OpenGL.pdf\r\n3D Game Engine Architecture.pdf\r\n3D Game Engine Design .pdf\r\n3D Game Engine Programming .pdf\r\n3D Game Programming All In One.pdf\r\n3D Geometry Tuts.rar\r\n3D Math Primer for Graphics and Game Development Souce Code.rar\r\n3D Math Primer for Graphics and Game Development.pdf\r\n3ds Max 2009 Beyond the Basics.rar\r\n3DS Max 2009 Bible.pdf\r\n3DS Max 2009 Essential Training.rar\r\n3ds Max 6 Bible.pdf\r\nA First Course in Linear Algebra.pdf\r\nA Theory Of Fun In Game Design.pdf\r\nAdobe Creative Suite 2 Classroom In A Book.chm\r\nAdobe GoLive CS2 Classroom in a Book.chm\r\nAdobe Illustrator CS2 Classroom in a Book.chm\r\nAdobe InDesign CS2 Classroom in a Book.chm\r\nAdobe Photoshop CS2 Classroom in a Book.chm\r\nAdvanced 3D Game Programming All in One.pdf\r\nAdvanced 3D Game Programming with DirectX 9.0.pdf\r\nAdvanced Animation with DirectX.pdf\r\nAdvanced Graphics Programming Techniques Using Opengl.pdf\r\nAdvanced Graphics Programming Using OpenGL.pdf\r\nAdvanced WinSock Multiplayer Game Programming Multicasting.pdf\r\nAI for Game Developers -  David M. Bourg, Glenn Seeman.pdf\r\nAI for Game Developers Examples.rar\r\nAI For Game Developers.pdf\r\nAI Game Development - Synthetic Creatures with Learning and Reactive Behaviors.chm\r\nAI Game Development.chm\r\nAI Game Engine Programming.pdf\r\nAI Game Wisdom.pdf\r\nAlgorithms And Networking For Computer Games.pdf\r\nAnimating Real-Time Game Characters.pdf\r\nArtificial Intelligence for Games Source Code.rar\r\nArtificial Intelligence for Games.pdf\r\nBeginning 3D Game Programming.chm\r\nBeginning C# Game Programming Source Code.rar\r\nBeginning C# Game Programming.pdf\r\nBeginning C++  Game Programming.pdf\r\nBeginning C++ Game Programming.chm\r\nBeginning Direct3D Game Programming, Second Edition.pdf\r\nBeginning DirectX 9.pdf\r\nBeginning Game Art In 3DS Max 8.pdf\r\nBeginning Game Audio Programming.chm\r\nBeginning Game Level Design.pdf\r\nBeginning Game Programming.pdf\r\nBeginning Math and Physics for Game Programmers .chm\r\nBeginning Math and Physics for Game Programmers.chm\r\nBeginning OpenGL Game Programming Source Code.rar\r\nBeginning OpenGL Game Programming.pdf\r\nC++ Module I.pdf\r\nC++ Module II.pdf\r\nCharacter Development and Storytelling for Games.pdf\r\nChris Crawford on Game Design.chm\r\nCollision Detection in Interactive 3D Environments.pdf\r\nComputer Gaming World - Mar 2006.pdf\r\nComputer Organization And Design The Hardware Software Interface.pdf\r\nCore Techniques And Algorithms in Game Programming.chm\r\nCore Techniques and Algorithms in Game Programming.pdf\r\nCreating Games In C++ - A Step By Step Guide.chm\r\nCreating Professional Animation with 3ds Max, Lightwave, and Maya.pdf\r\nCryENGINE 2 Features.pdf\r\nCutting Edge Direct3D Programming.chm\r\nData Structures for Game Programmers.pdf\r\nDeconstructing the Elements with 3ds Max 2nd Ed.pdf\r\nDigital Animation Bible.pdf\r\nDigital Character Design & Painting The Photoshop CS Edition.chm\r\nDigital Lighting and Rendering.pdf\r\nDirectX 3D Graphics Programming Bible.pdf\r\nDirectX 8.1 Programming for C PlusPlus.chm\r\nDirectX 8.1 Programming for C++.chm\r\nDirectX 9 Graphics - The Definitive Guide to Direct3D.pdf\r\nDirectx 9 User Interfaces - Design and Implementation.pdf\r\nDotNET Game Programming with DirectX 9.0.pdf\r\nEasy Guide to Photoshop CS2 Image Editing.pdf\r\nEssential Mathematics for Games and Interactive Applications 2nd Edition.pdf\r\nEssential Mathematics for Games and Interactive Applications.pdf\r\nEvolution of GPUs.pdf\r\nExample Design Documents.rar\r\nFacial Modeling and Animation Done Right.pdf\r\nFocus On 3D Models.pdf\r\nFocus on Mod Programming In Quake III Arena.pdf\r\nFocus On Photon Mapping.chm\r\nFocus on SDL.pdf\r\nFundamentals of Audio and Video Programming for Games.chm\r\nGame Architecture and Design.pdf\r\nGame Character Design Complete.pdf\r\nGame Coding Complete 2nd ed.chm\r\nGame Coding Complete.chm\r\nGame Design Foundations.chm\r\nGame Design Theory and Practice.chm\r\nGame Developer - Game Career Guide Fall 2005.pdf\r\nGame Developer - Game Career Guide Fall 2008.pdf\r\nGame Development and Production.pdf\r\nGame Engine Toolset Development.pdf\r\nGame Physics Engine Development Source Code.rar\r\nGame Physics Engine Development.pdf\r\nGame Physics.pdf\r\nGame Programming All in One.pdf\r\nGame Programming Gems 1.pdf\r\nGame Programming Gems 2.pdf\r\nGame Programming Gems 3.pdf\r\nGame Programming Gems 4.pdf\r\nGame Programming Gems 6.pdf\r\nGame Programming Golden Rules.pdf\r\nGame Programming Tricks of the Trade.pdf\r\nGame Programming with DirectX 9.0.pdf\r\nGame Programming with Python, Lua, and Ruby.chm\r\nGame Scripting Mastery.pdf\r\nGameProgrammingGems5-CDROM.rar\r\nGameProgrammingGems6-CDROM.rar\r\nGeForce 8800 GPU Architecture Technical Brief .pdf\r\nGPU Gems 1.djvu\r\nGPU Gems 2.djvu\r\nGPU Gems 3.chm\r\nGPU Programming Guide.pdf\r\nGraphics Gems 1.pdf\r\nGraphics Gems 2.pdf\r\nGraphics Gems 3.pdf\r\nGraphics Gems 4.pdf\r\nGraphics Gems 5.pdf\r\nGraphics Gems Series Source Code.rar\r\nGraphics Programming Black Book.pdf\r\nGraphics Programming with DirectX 9 Module I.pdf\r\nGraphics Programming with DirectX 9 Module II.pdf\r\nHacking Photoshop CS2.pdf\r\nHalf Life 2 Mods For Dummies.pdf\r\nHardcore AI for Computer Games and Animation.pdf\r\nHow GPUs Work.pdf\r\nInside Direct3D.chm\r\nIntroducing 3ds Max 2008.pdf\r\nIntroducing 3ds Max 9.pdf\r\nIntroduction to 3D Game Programming with DirectX 9.0 Source Code.rar\r\nIntroduction to 3D Game Programming with DirectX 9.0c Shader Approach Source Code.rar\r\nIntroduction to 3D Game Programming with DirectX 9.0c Shader Approach.chm\r\nIntroduction to 3D Game Programming with DirectX 9.pdf\r\nIntroduction to Game Programming with C++.chm\r\nIsometric Game Programming With DirectX 7.pdf\r\nLearn Vertex and Pixel Shader Programming With DirectX 9.pdf\r\nLevel of Detail for 3D Graphics.pdf\r\nLevel of Detail for 3D Graphics.pdf\r\nLinear Algebra Demystified.pdf\r\nLinux 3D Graphics Programming.pdf\r\nLinux Games Programming.pdf\r\nLumenex Engine Technical Brief.pdf\r\nManaged DirectX 9 Kick Start - Graphics and Game Programming.chm\r\nMath Course Description.pdf\r\nMathematical Physics - A Modern Introduction To It's Foundations.pdf\r\nMathematics for 3D Game Programming and Computer Graphics, Second Edition.pdf\r\nMathematics for Computer Graphics.pdf\r\nMathematics for Game Developers.pdf\r\nMemory Management - Algorithms And Implementation In C-C++.pdf\r\nMicrosoft DirectX 10 Technical Brief.pdf\r\nModel Rig Animate With 3ds Max 7.chm\r\nModeling a Character in 3DS Max, 2nd Edition.pdf\r\nMUD Game Programming.chm\r\nMultiplayer Game Programming.pdf\r\nNetworking and Online Games - Understanding and Engineering Multiplayer Internet Games.pdf\r\nOpenGL Game Development.pdf\r\nOpenGL Programming Guide.pdf\r\nOpenGL Red Book and Blue Book.rar\r\nOpenGL Reference Manual.pdf\r\nOpenGL Shading Language 2nd Edition.chm\r\nOpenGL Shading Language.chm\r\nOpenGL Super Bible.pdf\r\nOpenGL SuperBible 4th Edition.pdf\r\nOpenGL.Shading.Language.2nd.Edition.(Orange.Book).2006.pdf\r\nPhysically-Based Rendering - From Theory To Implementation.pdf\r\nPhysics Course Description.pdf\r\nPhysics for Game Developers.pdf\r\nPolygon Collision Tutorials.rar\r\nPostmortems From Game Developers.pdf\r\nProbability for Dummies.pdf\r\nProbability Theory - The Logic of Science.pdf\r\nProgramming AI by Example Source Code.rar\r\nProgramming Game AI by Example.pdf\r\nProgramming Multiplayer Games.pdf\r\nProgramming Role Playing Games with DirectX, 2nd Edition.pdf\r\nProgramming Role-Playing Games With DirectX 8.pdf\r\nQuake 4 Mods For Dummies.pdf\r\nReal Time Shader Programming.chm\r\nReal-Time Collision Detection.pdf\r\nReal-time Rendering 2nd ed.djvu\r\nReal-Time Rendering Tricks and Techniques in DirectX.pdf\r\nReal-Time Shader Programming.chm\r\nShaders for Game Programming and Artists.pdf\r\nShaderX1  - Vertex and Pixel Shader Tips and Tricks.pdf\r\nShaderX2  - Introductions and Tutorials with DirectX9.pdf\r\nShaderx2 - Shader Programming Tips & Tricks With Directx 9.pdf\r\nShaderX3 -  Advanced Rendering with DirectX and OpenGL.pdf\r\nSoftware Engineering - for Game Developers.pdf\r\nSoftware Engineering and Computer Games.chm\r\nSource Engine Infosheet.pdf\r\nSpecial Effects Game Programming With DirectX Source Code.rar\r\nSpecial Effects Game Programming with DirectX.pdf\r\nStrategy Game Programming With Directx 9.0.chm\r\nTeach Yourself Game Programming in 24 Hours.chm\r\nThe Elements of Euclid.pdf\r\nThe Game Animator's Guide To Maya.pdf\r\nThe Official Guide to Learning Opengl Programming.pdf\r\nThe Official Guide to Learning OpenGL, Version 2.1.pdf\r\nThe Official Guide to Learning OpenGL.pdf\r\nTricks of the 3D Game Programming Gurus - Advanced 3D Graphics and Rasterization.pdf\r\nTricks of the Windows Game Programming Gurus - Fundamentals of 2D and 3D Game Programming.pdf\r\nTricks of the Windows Game Programming Gurus, Second Edition.chm\r\nUltimate Game Design Building Game Worlds.pdf\r\nUsing Opengl In Visual C++.pdf\r\nVector Game Math Processors Source Code.rar\r\nVector Game Math Processors.pdf\r\nVisualizing Quaternions.pdf\r\nZen of Graphics Programming - Michael Abrash.rar
BooksList.txt 9.883 KB
Game Designing Books Collection.iso 2.13 GB
Game Programming Books Collection.iso 2.452 GB
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