Size 28.787 MB 0 seeders Added 2012-08-04 08:13:28
Diablo III spent six years in development before being officially announced, possessing a development team of around 60-65 individuals. The reason for the delay was that there was a lot of debate within Blizzard as to what kind of game Diablo III was going to be. In fact, several versions were scrapped and rumours link these difficulties to the dissolution of Blizzard North in 2005. Added by Asadzaidi As soon as a direction was chosen, the art style that would be used came under discussion. Initially the game as a whole was set to be dark and gritty, but it was found that monsters blended in too well with the background. Additionally, the choice was not universally greeted with enthusiasm and a petition was created by players to force Blizzard Entertainment to change their art direction for the game. Blizzard underwent three art revisions, finding that a purely dark style was too drab. As the case was, the "sunny" art style represents the early parts of the game. This is to establish contrast between the game's early and late stages, things "feeling worse" as the game moves on.