COCONUT DODGE -PSP
format : CSO (Compressed)
Coconut Dodge is the first foray into the PSP minis market from indie developers FuturLab, and presents a tricked out reboot of the genre.
Your bucket has been replaced by a money-hungry crab, the treasure has been replaced by gems and the baddies have been replaced by coconuts, but other than this re-skin, the premise is the same. To prevent the formula from getting quickly boring, Coconut Dodge has a few neat tricks up its sleeve. There are the obligatory power-ups (which drop in predetermined places so you can memorise when they will appear), falling beach balls which give score or power-up bonuses if you can keep them bouncing for long enough, and special high-value gems.
Coconut Dodge seems to be fairly intelligent about where the coconuts drop in that there is always an escape route – you never get bombarded in such a random way that you get stuck and die, which is one of the most annoying things in this kind of game for me. Handily, the coconuts also start to drop very slowly at the top and accelerate downwards so you can always see where the next wave is coming from.