Counter-Strike 1.5 Cacaj™

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Half-Life
Version 1.1.0.9
Readme File
06/10/2012

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About This Document: 

This document contains last-minute information about Half-Life, including questions you may have concerning the game or your computer. If you have a question, check to see if it is addressed here first: you may save yourself a call to Technical Support. 
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I.	MINIMUM REQUIREMENTS
II.	GENERAL GAME ISSUES

I. MINIMUM REQUIREMENTS
Windows(r) 95, Windows 98 or Windows NT 4.0
Pentium 133+, 24 MB RAM
SVGA, high color (16-bit)
2x CD-ROM drive
Windows-compatible sound card
Mouse, keyboard

II. GENERAL TECHNICAL ISSUES

DRIVER ISSUES

If you are using a nVidia based GeForce video card, download the latest reference drivers from www.nvidia.com.  This will fix the problem with models showing up as all white.

When running Half-Life in OpenGL, you must select '3Dfx Mini Driver' from the drivers list in the Video Options menu if you have a 3Dfx card (Voodoo, Voodoo2, Rush or Banshee).  Choosing the 'Default' driver may severely impact Half-Life's performance.

The Diamond Viper 550 drivers older than 4/2/99 cause the game menus to be drawn incorrectly. Use the drivers from the Nvidia home page (http://www.nvidia.com) dated 2/17/99 or later.

Make sure the most current version of DirectX is installed on your computer. DirectX 6 is the most current version (as of 10/31/98), and it is included on the Half-Life CD in the 'DirectX' folder. 

If you are running a pre-OSR2 release of Windows95, get the OpenGL 1.1 fix in order to run Half-Life in OpenGL mode.  The fix can be found at ftp://ftp.microsoft.com/softlib/mslfiles/opengl95.exe

Make sure you have installed the most recent drivers for all your hardware before playing Half-Life.

There is only one CD-Key allowed per client for Internet play.  If you are getting a "CD-Key in use error" make sure that there are no other clients connected to any game server using your CD-Key.

"-w #"   sets the video mode width where # is the width in pixels of desired video mode.

"-d3d"  selects the Direct3D engine
"-soft"  selects the Software engine
"-gl"     selects the OpenGL engine
"-gldrv  " selects the GL Driver. The two choices are "Default" and "3dfxgl.dll". 

"-win"  selects windowed mode
"-full"   selects full screen mode

"-gamegauge " runs the demo in Game Gauge mode. This is a benchmark utility that runs through a demo as fast as possible and stores the framerate in the file fps.txt in the Half-Life directory.	


(C) Cacaj Warranty & Legal Information
-----------------------------------
Cacaj's end user license agreement, limited warranty and return policy is set forth in the EULA.txt, found on the CD, and is also available during the install of the product.

Copyright (2012 Cacaj LLC.) 


Half-Life Uses Miles Sound System. Copyright © 1991-2001 by RAD Game Tools, Inc.		
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