Eat3D - Autodesk 3DS Max 101

Size 1.76 GB   0 seeders     Added 2012-10-19 01:20:41

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In this demonstration the instructor starts off by walking the viewer through the many fundamental concepts and techniques necessary to create a successful project. He starts off with a tour of the 3ds Max interface stopping at key areas to discuss proper viewport navigation, selecting objects, moving objects around your scene and combining basic shapes to flesh out an idea. 

Once the foundation is in place, the instructor takes the viewer through a wide range of techniques for modeling, texturing, lighting, and animating their creations to complete a city scene. The viewer is given the context necessary to take the core techniques and apply them successfully to whatever their end goal or respective industry may be. 

[b]About the Instructor:[/b]
Eric Maslowski has worked in the realm of CG for well over a decade. Jumping between the many seemingly disparate fields of virtual reality, architectural and medical visualization, game development and film special effects; he has found his way to becoming one of a few globally recognized Autodesk Certified Instructors for 3D Studio Max and a rare holder of certification for the latest version of Max. In 2007 he was nominated as a 3D Studio Max "Master" by the CG community.

i-e3d3dsm101a.iso 791.882 MB
i-e3d3dsm101b.iso 968.1 MB
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