Digital Games and Learning, P Maharg, S de Freitas (2011) [1441198709] pdf

Size 4.273 MB   3 seeders     Added 2012-12-05 21:31:59

To download or stream you need BitLord. Visit them at BitLord.com
Publication Date: March 31, 2011 | ISBN-10: 1441198709 | ISBN-13: 978-1441198709 | Edition: 1

The popularity of entertainment gaming over the last decades has led to the use of games for non-entertainment purposes in areas such as training and business support. The emergence of the serious games movement has capitalized on this interest in leisure gaming, with an increase in leisure game approaches in schools, colleges, universities and in professional training and continuing professional development.The movement raises many significant issues and challenges for us. How can gaming and simulation technologies be used to engage learners? How can games be used to motivate, deepen and accelerate learning? How can they be used to greatest effect in learning and teaching? The contributors explore these and many other questions that are vital to our understanding of the paradigm shift from conventional learning environments to learning in games and simulations.-------------------------------------Torrent downloaded from http://thepiratebay.se
Digital Games and Learning, P. Maharg, S. de Freitas (2011) [1441198709].pdf 4.273 MB
Gathering some info...

Register and log in Isohunt and see no captcha anymore!

4000 symbols left
Hash A82DE83ACB9AE7DE11C99EAD3A7CAE76A1E51F71