SidFart rar

Size 14.324 KB   0 seeders     Added 2013-02-08 02:34:36

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SidFart V Gods & Kings Trainer Beta4
(Build date: 02.07.2013 at 18:11:39) 

Trainer features:

* Gold cheat
* Golden Age Turns cheat
* Culture cheat
* Resources cheat
* Luxury cheat
* Free spent resource slots
* Great Admiral cheat
* Great General cheat
* City Modifier cheat
* City Food cheat
* City-Culture cheat
* Movement cheat
* Experience cheat

* 100% hotkey-driven
* User-input values
* Hold ALT and type input value
  using the leftmost numeric keypad
  then apply it to any cheat listed
  below. Don't forget to set a value
  before using a cheat, or else it
  will apply the last entered input
  value, which is zero when you start
  the trainer.


ALT + 0-9 (User input value, use leftmost numeric keypad, then use any cheats below to apply it.
The last value entered will be remembered, so you can use it on any cheat after one another,
beware the default value is zero when you launch the trainer. If you don't enter a value before
using any of the cheats below, it will apply zero to the cheat, easy to forget)

ALT F1 = Movement
ALT F2 = Experience 

ALT F5 = City Food    (Buy/Sell University or Research Lab to activate)
ALT F6 = Modifier     (Science,Gold,Production, buy/sell University or Research Lab to activate)
ALT F7 = City-Culture (Sell Amphitheater to activate)


ALT LEFT = Clear spent slots

How to activate the trainer once in-game: (Must be done every time you restart civ)

X means hover your mouse cursor above an item
Y means hover your mouse away from an item

Activate Pointers:

1. X over gold item top left screen
2. X over Golden Age value
5. X over Culture value
6. X over Resources value
7. Y away from Resources value
8. X over Resources value again
9. Click 'additional information' button and 'Military overview'
10. Click close button

Done. All pointers are now fetched and you can start using cheats.

Quick & important facts about trainer:

* Run Civilization and start a new game before launching trainer
* Activate pointers before you begin using it
* When all pointers are fetched, a success note is played.
* When trainer is launched and waiting for you to go into
  civilization, if you don't go into civ, it will shut down
  after 10 seconds automatically or press ESC to cancel.
* User input cannot exceed 20 million, error note plays if above
* If using city-culture cheat, remember to sell Amphitheater
  or else trainer will hang until you do.
* When using city modifier, remember to buy a science building
  or else trainer will hang until you do.
* Tab'ing to the desktop forces trainer to shut down (security)
* When starting trainer, you'll hear fast midi notes until you go
  back into civilization, a success note is played when you do
* Trainer will shut down if olly, cheatengine, windbg, tsearch
  or similar tools run in the background. (security)
* Api hook protection, debug protection and data obfuscation
* If trainer shuts down unexpectedly, you should know why
Firaxis works continually to invalidate trainers. :)

What happened to the 'Healing' cheat in my old trainer?

I hated that cheat, if it wasn't enough to cheat almost everything in the game
cheating with the health adds more insanity to the game. I seriously think the
healing cheat isn't necessary, will only ruin the game and I hate it to the guts.
I will never include that cheat again in any of my future trainers.

Example of using the movement cheat?

1. Press and hold the ALT key.
2. Type a numeric value using the leftmost side keypad.
3. Press ALT + F1 to activate movement cheat with this value.
or press F1 if ALT key is already down at the moment.
4. Click a unit to apply it.

Done. The procedure is the same with all other cheats.


Coded by DelphiUniverse/CivFart using fasm (flat assembler)
SidFart.rar 14.324 KB
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