sims 3

Size 5.962 GB   20 seeders     Added 2013-02-19 09:38:03

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he Sims 3 is built upon the same concept as its predecessors. Players control their own Sims in activities and relationships in a similar manner to real life. The gameplay is open-ended and indefinite. Sim houses and neighborhoods are entirely in one continuous map. The developers stated, What you do outside your home now matters as much as what you do within. One of the biggest changes to the franchise is the use of rabbit-holes. Sims arent allowed to go inside the majority of city buildings; instead, they simply disappear inside for a certain amount of timea feature known in video games as a rabbit-holewhile the player is given several choices on what happens inside using a text-based notification.

The Sims 2 used a reward system called Wants and Fears. This is replaced with a new system called Wishes in The Sims 3. Fulfilling a Sims wish contributes to the Sims Lifetime Happiness score and mood. Some wishes, such as Go to the Park, may add little points to their lifetime happiness while wish for happines may add thousands of points. In The Sims 2, Wants and Fears also contributed to a Sims Aspiration meter, roughly analogous to current self-esteem. In The Sims 3, Aspiration is removed entirely, replaced with Moodlets, which contribute positive or negative values to the original Motivation meter. Moodlets can be inspired by physical events, such as having a good meal or comfort from sitting in a good chair, as well as emotional events like a first kiss or a break-up. Most moodlets last for a set duration, but some negative Moodlets can be cured (such as the one incurred by an urgent need to urinate) and some positive ones rely on the Sims surroundings and traits.

The game includes an optional feature called Story Progression, which allows all Sims in the neighborhood to autonomously continue as if the player were controlling them, such as get married, get jobs and promotions, have children, move into their dream house or move out of the neighbourhood while the player isnt playing. Sims live for a set duration of time (adjustable by the player) and advance through several stages (baby, toddler, child, teen, young adult, adult, and elder). Sims can die of old age or they can die prematurely from causes such as fire, starvation, drowning, electrocution, (as of the World Adventures expansion pack) Mummys curse, (as of the Ambitions expansion pack) a meteor, and (as of the Late Night expansion pack) by thirst (vampires only). One of the major new additions to gameplay is Opportunities, tasks that Sims can complete to earn rewards. These challenges occur randomly based on aspects of each Sims lifestyle, such as relationships, skills and job. Career opportunities such as working overtime or completing special tasks can yield a pay raise, cash bonus, or relationship boost. Skill opportunities are requests by neighbors or community members for Sims to solve problems using their acquired skills for cash or relationship rewards. If the opportunity is connected to a Sims school, the reward may be increased school performance.-------------------------------------Torrent downloaded from
sims 3/Sims3.iso 5.946 GB
sims 3/keygen and crack/crack/TS3.exe 11.286 MB
sims 3/keygen and crack/crack/TSLHost.dll 4.56 MB
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